Validus Guild RulesGeneral- Show respect towards all other players and guilds on the Splitpaw server.
- We do not tolerate badmouthing, harsh language, begging or constant negative attitude.
- Do not violate any rules stated in the Everquest 2 EULA.
- A high amount of dedication, playtime and activity is expected on all areas.
- Long termed breaks can be accepted if you let the guild know in advance.
- Always be an active part of the forum community and read the boards often.
- Granting non-Validus members access to our forum is not allowed.
Recruitment- Visit our
recruitment page for more information on how to join Validus.
- Should the guild decide to tag a new recruit, a 4 week trial will be granted.
- After 3 weeks of trial, the Validus members will discuss and vote on whether to grant full membership or not.
- Once the 4 weeks of trial has passed, the recruit will either be granted full membership, receive a trial extension or be removed from the guild.
RaidingSchedules- We raid up to 6 days per week depending on content available.
Sunday - Friday:
Starts 19:00 GMT/UK (20:00 CET).
Raids end at around 23:00 GMT/UK (00:00 CET) but can be longer/shorter depending on circumstance.
We also have a call list for contested content
- A minimum raid attendance of 75% is expected each month.
- Attendance logs will be taken from Raid Start.
Basics- If you're going to be afk or late, be sure to post in our afk-section on our forums, if that is not possible, contact another member to notify the guildleadership or post an afk in your stead. Being afk or late without notification will result in a dkp-penalty.
- If you are late for a raid be sure to let the raid leader know you are available, even if the raid is full.
- Always assist the Main Assist (MA) which is announced during the raid.
- Stay clear of the Main Tanks (MT) path when he is pulling.
- Tells may only be sent to the raid leader should it be of tactical importance or raid related.
- The raidleader will not be addressed during raidtime in a hostile way. If you have concerns with the raidleading talk to an officer/guildleader.
- Keep the atmosphere positive, espescially during raiding, badmouthing, overly negativism, espescially in public, will not be tolerated.
- Raid leaders lead the raid, Disagreeing with their target is not allowed, they lead our raids, Refusing to raid any target can result in a DKP-penalty, or in the worst case, removal from the guild.
- Should you acquire aggro during the raid, run to the Main Tank (MT).
- Should you be forced to afk during a raid, be sure to put on afk tag and inform the raid.
- Using Guild Connect during official raids is mandatory. Not being logged into Guild Connect will result in not earning DKP. We strongly suggest to make as much use of the functionalities it offers.
Loot distributionDKP- DKP and attendance will begin clocking from designated raid time and the clock will stop when raid leader/leader says raid is over.
- DKP will continue to clock whilst running between zones.
- 1 DKP is awarded for every 30 minute of raiding.
- 1 DKP is awarded for being on time for a raid encounter or instance.
- 1 DKP is awarded for staying until the raid encounter or instance is completed.
- Contested encounters awards the double amount of DKP.
- A bonus of 25 DKP is awarded on significant first-time kills.
- A DKP penalty will be awarded if you're late / afk without posting in the afk-section.
- Logging in late awards you no dkp or attendance for the next half hour.
- Logging off/out early will award you no dkp or attendance for the last half hour before leaving.
- DKP will be updated in 30 minute intervals (no longer as raid events) and these intervals will make up the monthly attendance.
To receive attendance for each interval you must be there for 15minutes(50%)+ of it.
- Extended afk during a raid will not award DKP for the afk period (extended meaning more than 15 minutes).
- If taking an extended AFK it must be stated in /gu or chat channel and also in a tell to the dkp logger and raid leaders, if the extended AFK is unannounced it will result in a dkp-penalty.
- Raids taking place outside official raiding hours (between 0:00 and 19:00 CET) will use standard DKP rules but not count towards attendance.
- Minimum bidding is 3 for Legendary and 5 for Fabled.
- There is a dkp-cap of 1000 DKP.
- Should you have any questions regarding your DKP, contact any officer, or the designated dkp-officer.
Recruits and DKP- Recruits will be earning DKP during the entire trial.
- Recruits may only bid on loot should no member show interest.
- Recruits bidding on loot should write (rec) next to their bidding offer.
Alts and DKP- Alts may bid on loot should no member or recruit show interest.
- Alts bidding on loot should write (alt) next to their bidding offer.
- The alt must be of at least same tier as the loot and on the same server.
- Alts not on the same account must be able to zone in and get the loot within a very short period of time.
- Alts may only purchase Master I spell using coin where the price is half of the market value.
- Your attendance must be at or above the 75% limit in order to be able to bid for alts.
- Minimum bidding for alts is 6 for Legendary and 10 for Fabled.
- If no online member, recruit or alt wants a no-trade item, someone with an arrangement is allowed to bid for someone else who is offline.
This is the last preference and may only be done when the loot would otherwise be transmuted or sold to a vendor.
Alts- We do not allow alts within the guild (temporary this can be allowed to cover missing classes).
- Alts may join the Validus alt-guild Mostly Harmless.
- Alts are free to join any non-raiding guilds they want.
Guild bank- Bank 1 and 2 can freely be used by members.
- Bank 3 and 4 stores raid loot and Master I spells and may only be accessed by officers.
- At the end of each month, a portion of the guild bank coins will be distributed amongst the Validus members.
- 60% attendance is required to receive any monthly coin payment
- The higher attendance above 60%, the more coin you will receive.
Varia- In the past, being allowed to proceed with a main-change meant a penalty of 50% DKP loss at the point of switching mains. From now on, this 50% penalty will only be applied if either the person changing mains fails their trial with their new main, or has a change of mind and wishes to end their trial prematurely. The DKP value will be recorded at the point of main changing and used as a retrospective figure should the 50% loss need to be added at a future date. Officers will still have to agree to the main change in the first place, as has been done in the past.
- If the mainchange is asked by the leadership, no dkp-penalty will be awarded. The member will not be demoted to recruit but will be evaluated after one month by the leadership. If the evaluation is negative the leadership can ask the member to mainchange back to the previous class.
- Raiding previous expansionpack-raids with an alt is allowed as long as it doesn't interfere with possible patterns that a recruit or member needs. Always contact the raidleader to ask for permission to play an alt.
- Masters can be handed over to recruits by officers on an exceptional base.
- If a member has been adressed several time about underperformance / ninja afk's / continuous negativity or badmouthing by the officers / raidleader and there has been no improvement noticed after a few warnings the member can be demoted to the recruitrank to repass his trial. The opportunity to retrial will only be granted once. If the pattern repeats itself it automatically will lead to a removal from the guid.